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Race Comparison: Age 115 → Age 116

Only rows that changed are shown. Unchanged stats (e.g. Soldier 3/0 · 0.75nw across all races) are omitted.

Dryad

Dryad is a new race introduced in Age 116 and has no Age 115 baseline to compare against. See Age 116 for its full stat block.


Avian

Bonuses & Penalties

Age 115 Age 116
Attack Time −20% −25%
Building Efficiency −5% penalty Removed
Rune Cost +30% penalty New

War Doctrine

Age 115 Age 116
Up to −10% Attack Time · +12.5% Birth Rates Up to −10% Attack Time · −12.5% Military Wage Cost

Unique & Spells

Age 115 Age 116
Unique Dive Bomb — Off specs +2 offense in War (no NW effect) Aerial Supremacy — Successful attacks destroy 8% of target's War Horses and 8% of target's Prisoners
Spells Town Watch, Illuminate Shadows (unchanged)

Units

Unit Age 115 Age 116
Elite 16/3 · 750gc · 7.0nw 16/2 · 750gc · 6.5nw

Dark Elf

Bonuses & Penalties

Age 115 Age 116
Offensive WPA +30% New
Instant Spell Damage +35% +30%
Rune Cost −35% bonus Removed
Damage taken from sabotage ops +30% penalty New

War Doctrine

Age 115 Age 116
Up to +12.5% Instant Spell Damage · −12.5% Rune Costs (unchanged)

Unique & Spells

Age 115 Age 116
Unique Mystic Enthusiasts — 40% rune refund on successful offensive instant spells Dark Ritual — +20% Instant Spell Damage for 6 ticks after a successful attack; Traditional Marches generate 1 Wizard per 4 acres gained
Spells Blizzard, Mage's Fury, Illuminate Shadows, Pitfalls, Mind Focus Blizzard, Mage's Fury, Mind Focus · Fool's Gold · Removed: Illuminate Shadows, Pitfalls

Units

Unit Age 115 Age 116
Off Spec 15/0 · 6.0nw 14/0 · 5.6nw
Def Spec 0/11 · 5.5nw 0/12 · 6.0nw
Elite 4/12 · 750gc · 7.0nw 16/2 · 700gc · 6.5nw

Dwarf

Bonuses & Penalties

Age 115 Age 116
Construction Cost −50% New
Attack Time +10% penalty Removed
Food Consumption +90% penalty New

War Doctrine

Age 115 Age 116
Up to −12.5% Construction Costs · +12.5% Income Up to −12.5% Construction Costs · +12.5% Building Efficiency

Unique & Spells

Age 115 Age 116
Unique Architect's Revenge — incoming Raze damage −15%; Raze damage +20% Mountain Hold — Construction Time reduced an additional 30% for 6 ticks after being successfully attacked
Spells Miner's Mystique, Town Watch, Reflect Magic (unchanged)

Units

Unit Age 115 Age 116
Elite 15/5 · 800gc · 7.0nw 15/7 · 900gc · 7.0nw

Elf

Bonuses & Penalties

Age 115 Age 116
Rune Production +40% Removed
Offensive Spell Duration +30% New
TPA −20% penalty Removed
Draft Costs +35% penalty New

War Doctrine

Age 115 Age 116
Up to +12.5% Offensive WPA · +12.5% Spell Duration Up to −12.5% Damage from Enemy Sorcery · +12.5% Spell Duration

Unique & Spells

Age 115 Age 116
Unique Arcane Surge — while mana below 40%, offensive spells deal +25% spell damage Arcane Mastery — Chastity cast by Elves reduces Birth Rates by 70%; offensive duration spells cast by Elves last +2 ticks
Spells Pitfalls, Wrath, Vermin, Sloth Pitfalls, Sloth, Vermin · Reflect Magic, Chastity · Removed: Wrath

Units

Unit Age 115 Age 116
Elite 15/4 · 750gc · 6.0nw 14/4 · 700gc · 7.0nw

Faery

Bonuses & Penalties

Age 115 Age 116
Spell Duration +25% +30% (Self)
WPA +20% +20%/TPA
Military Casualties +15% penalty New

War Doctrine

Age 115 Age 116
Up to +12.5% Defensive WPA · −12.5% Damage from Enemy Thievery Operations (unchanged)

Unique & Spells

Age 115 Age 116
Leyline Interference fail chance 20% 15%
Spells All Racial Spells Greater Protection, Reflect Magic, Illuminate Shadows, Tree of Gold, Revelation, Fountain of Knowledge

Units

Unit Age 115 Age 116
Elite 4/16 · 1000gc · 8.5nw 4/16 · 1150gc · 8.5nw

Halfling

Bonuses & Penalties

Age 115 Age 116
Population +10% +12.5%
TPA +20% +30%
Military Casualties +10% penalty Removed
Draft Speed −25% penalty New

War Doctrine

Age 115 Age 116
Up to +12.5% Sabotage Damage · +12.5% Offensive TPA Up to +12.5% Sabotage Damage · −12.5% Thief Losses

Unique & Spells

Age 115 Age 116
Unique Silent Assault — sabotage ops suffer 50% fewer thievery losses Burrowed Networks — successive sabotage ops against the same target build up to +15% sabotage damage (3% per hit); resets on switching target
Spells Tree of Gold, Greater Protection Tree of Gold, Greater Protection · Invisibility

Units

Unit Age 115 Age 116
Off Spec 10/0 · 4.0nw 11/0 · 4.4nw
Elite 6/12 · 700gc · 7.5nw 10/13 · 900gc · 7.5nw

Human

Bonuses & Penalties

Note

Human is substantially reworked in Age 116: the prisoner/science identity from Age 115 is replaced with an income/training/draft-speed identity.

Age 115 Age 116
All Lands hold Prisoners (2/Acre) Bonus Removed
Stealth Regeneration per Tick +1 Removed
Damage from Learn Attacks −30% Removed
Science Efficiency +10% Removed
Income +30% New
Training Costs −30% New
Draft Speed +20% New
Rune Cost +40% penalty Removed
Wage increases apply slower Penalty Removed
Military Wages +25% penalty New

War Doctrine

Age 115 Age 116
Up to +12.5% Book Generation · +12.5% Science Effectiveness Up to +12.5% Specialist Credit Gains · −12.5% Training Costs

Unique & Spells

Age 115 Age 116
Unique Civil Administration — Prisoners generate +2.0gc/tick; Merc costs −40% Muster the Realm — successful attacks grant Building Credits (25% of acres gained) and Specialist Credits (100% of acres gained); Training Time −20% for 6 ticks
Spells Fountain of Knowledge, Revelation, Invisibility, Guile, Steal War Horses Fountain of Knowledge, Invisibility, Guile, Steal War Horses · Removed: Revelation

Units

Unit Age 115 Age 116
Off Spec 12/0 · 4.8nw 15/0 · 6.0nw
Def Spec 0/10 · 5.0nw 0/12 · 6.0nw
Elite 16/3 · 750gc · 6.5nw 15/5 · 800gc · 7.0nw
War Horse 2/0 · 0.6nw 3/0 · 0.9nw

Orc

Bonuses & Penalties

Age 115 Age 116
Gains (OOW) +5% +10%
Enemy Military Casualties +15% New
Draft Cost −50% −40%
DME −15% penalty Removed
Instant Damage taken from Sabotage/Sorcery +20% penalty New

War Doctrine

Age 115 Age 116
Up to +10% Offensive Military Efficiency · +12.5% Raze Damage (unchanged)

Unique & Spells

Age 115 Age 116
Unique Carnage — random per-attack effect (destroy 25% resources OR +25% wages 4–6 ticks OR −30% losses) Blood Spoils — successful attacks convert 25% of enemy military casualties into Specialist Credits
Spells Bloodlust, Wrath Bloodlust, Wrath · Aggression

Units

Unit Age 115 Age 116
Elite 18/2 · 800gc · 7.0nw 18/3 · 850gc · 7.0nw

Undead

Bonuses & Penalties

Age 115 Age 116
Science Efficiency −10% penalty Removed
Cannot build Hospitals New penalty New

War Doctrine

Age 115 Age 116
Up to −12.5% Enemy Battle Gains · +12.5% Plague spread chance (unchanged, clarified to not grant the ability to spread Plague)

Unique & Spells

Age 115 Age 116
Death March conversion 45% of offensive losses → Soldiers 25% of offensive losses → Soldiers
Spells Animate Dead, Aggression Animate Dead · Vermin, Ghost Workers · Removed: Aggression

Units

Unit Age 115 Age 116
Elite 17/4 · 800gc · 7.0nw 16/4 · 800gc · 7.0nw