Personality Comparison: Age 115 → Age 116
Only rows that changed are shown. Personalities with no changes are omitted.
Removed, returning, and new Personalities
The Paladin (available in Age 115) is not available in Age 116. The Cleric, absent since Age 113, returns in Age 116. The Sage is new to Age 116. See Age 116 for the full Cleric and Sage stat blocks.
Artisan
Bonuses
| Age 115 | Age 116 | |
|---|---|---|
| Building Capacity | +40% | +25% |
| Building Production | +40% | +25% |
| Construction Costs (Including Raze) | — | −25% New |
| Immunities | Plunder, Greed, Incite Riots | Removed: Plunder · Fool's Gold |
| Economy Science Efficiency | +15% | +25% |
Unique
| Age 115 | Age 116 | |
|---|---|---|
| Name | Construction Delays | Master Craftsmanship |
| Effect | For 3 ticks after a successful attack, target's BE reduced 10% (no stack) | When razing buildings, recover 25% of buildings razed as Building Credits |
General
Bonuses & Spells
| Age 115 | Age 116 | |
|---|---|---|
| Offensive Elite Strength | — | +2 (affects NW) New |
| Training Cost & Speed | −20% Cost & Time | −25% Cost & Speed |
| Military Science Efficiency | +15% | +25% |
Unique
| Age 115 | Age 116 | |
|---|---|---|
| Name | General's Authority | Relentless Assault |
| Effect | +15% enemy military casualties when 2+ generals sent | +5% Enemy Military Defensive Casualties per successful attack against an enemy, stacking to +15%, refreshing on each new attack against the same enemy; resets after 3 ticks without an attack or on switching targets |
Heretic
Bonuses & Spells
| Age 115 | Age 116 | |
|---|---|---|
| TPA | +15% | +35% |
| WPA | +15% | +35% |
| Sabotage Damage | +20% | Removed |
| Spell Damage | +20% | Removed |
| Immunity to Expose Thieves | — | New New |
| Guild Effectiveness | +75% | +50% |
| Arcane Science Efficiency | +15% | +25% |
| Spells | Nightmares, Fools Gold, Mage's Fury, Vermin | Nightmares, Fools Gold, Vermin · Magic Ward · Removed: Mage's Fury |
Unique
| Age 115 | Age 116 | |
|---|---|---|
| Name | Blasphemous Might | Arcane Frenzy |
| Effect | Recover 1% Stealth after a failed offensive spell cast | After each successful attack, gain +1 Mana, +1 Stealth, and +10% Instant Spell and Sabotage Damage for 6 ticks (no stack, only refreshes) |
Mystic
Bonuses & Spells
| Age 115 | Age 116 | |
|---|---|---|
| Guild Effectiveness | +125% | +100% |
| Offensive Spell Duration | +25% | Removed |
| WPA | — | +25% New |
| Channeling Science Efficiency | +25% | +40% |
| Spells | Pitfalls, Meteor Showers, Chastity | Pitfalls, Meteor Showers, Chastity · Fools Gold |
Unique
| Age 115 | Age 116 | |
|---|---|---|
| Focused Channelling threshold | Above 40% mana | Above 60% mana |
Necromancer
Bonuses & Spells
| Age 115 | Age 116 | |
|---|---|---|
| WPA | +35% | +25% |
| ME/OME | +5% OME | +7.5% ME |
| Rune Cost | −50% | −40% |
| Channeling Science Efficiency | +25% | +40% |
| Spells | Animate Dead, Mind Focus, Soul Blight, Guile, Nightmares | Animate Dead, Mind Focus, Soul Blight, Nightmare, Guile · Lightning Strike |
Unique
| Age 115 | Age 116 | |
|---|---|---|
| Dark Pact conversion | 10% → Wizards · 20% → Soldiers · 10% → Peasants | 7.5% → Wizards · 17.5% → Soldiers · 10% → Peasants |
Rogue
Bonuses
| Age 115 | Age 116 | |
|---|---|---|
| TPA | +20% | +25% |
| Crime Science Efficiency | +25% | +40% |
(Unique — Shadow Persistence — unchanged)
Tactician
Bonuses
| Age 115 | Age 116 | |
|---|---|---|
| Attack Time | −15% | −20% |
| Draft Speed | +25% | +40% |
| Ambush Losses | −50% | Removed |
| Siege Science Efficiency | +25% | +40% |
Unique
| Age 115 | Age 116 | |
|---|---|---|
| Interdiction damage | 10% gold · 25% runes · 20% food | 15% gold · 15% runes · 15% food |
War Hero
Bonuses & Spells
| Age 115 | Age 116 | |
|---|---|---|
| Honor Gains | +15% | Removed |
| Battle Gains (War Only) | — | +10% New |
| Honor Loss | — | −25% New |
| Honor Effects | +70% | +100% |
| Science Efficiency | +25% Siege | +40% Valor |
Unique
| Age 115 | Age 116 | |
|---|---|---|
| Name | Heroes Culling | Rising Renown |
| Effect | Successful Massacres kill +7% additional peasants and 2.5% additional thieves/wizards | Successful attacks in War grant +5% Honour Effects for 6 ticks, stacking to +15%, refreshing on each attack; resets after 6 ticks without an attack |
Warrior
Bonuses
| Age 115 | Age 116 | |
|---|---|---|
| Mercenary Cost | −50% | Removed |
| Tactics Science Efficiency | +25% | +35% |
Unique
| Age 115 | Age 116 | |
|---|---|---|
| Battle Cry damage | 1% of target's total population | 1.5% of target's total population |