utopiaguide

Age 85

   
Age 85  
Name: Intuition
Number: 85
Official Information  
Server: World of Legends
Status: Current
Owner: Muga Gaming
Dates  
Start: 4 Mar 2020
End:  
Duration (in days): 11 weeks
   

Intuition - current Age on World of Legends server.

Mechanics Changes

Attacks & Relations

Spells

Game Administration Kingdom

Miscellaneous

Gold Status

Rituals

Stats listed here considered ‘base effectiveness’

Races

Avian Dark Elf Dwarf
- -15% Attack Time - +40% Birth Rate - -25% Military Train Time - +2 Offensive Specialist Strength - +50% Runes Refunded on Spell Success - +20% Sabotage Damage - +30% Building Efficiency - -75% Construction Cost - +5% Military Efficiency
Greater Protection, Fanaticism Pitfalls, Reflect Magic Gluttony
- Can’t use Stables - -10 Building Efficiency - +100% Food consumption
Elite: 16/6, 975gc, 8.5 NW Elite: 9/12, 1100gc, 8.75 NW Elite: 12/8, 1050gc, 8.0 NW
Elf Faery Halfling
- +2 Defensive Specialist Strength - +20% Combat Instant Spell Damage - -1 Mana Self Spell Cost - +25% Magic Effectiveness (WPA) - +50% Self-Spell Duration - +20% Rune Production - Access to All Racial Spells - Homes hold 20 population - +25% Thievery Effectiveness (TPA) - -20% Military Training Cost
Mystic Aura, Chastity All Racial Spells, Tree of Gold Town Watch, Vermin
- +20% Explore Costs - Can’t use Dungeons - -10% Maximum Population  
Elite: 13/7, 1000gc, 7.75 NW Elite: 6/13, 1200gc, 8.0 NW Elite: 10/8, 850gc, 7.25 NW
Human Orc Undead
- +25% Income - +20% Science Effectiveness - +2 War Horse Strength - +20% Combat Gains - +2/+2 Soldier Strength - -50% Draft Costs - +10% Population - -50% Offensive Military Casualties - No Food required - Spreads and is immune to the Plague - Converts some Specialists to Elites on Successful Traditional Marches
Quick Feet, Fountain of Knowledge Aggression, Bloodlust Animate Dead, Chastity
- -20% Magic Effectiveness (WPA) - +25% Rune Cost - +15% Damage taken from Instant Spells & Sabotage Operations - -50% Honor Bonus - -35% Science Effectiveness - Cannot train Elites - No Access to Hospitals
Elite: 8/12, 1250gc, 8.25 NW Elite: 14/6, 1000gc, 7.75 NW Elite: 16/7, -gc, 9.0 NW

Personalities

Artisan Cleric Heretic
- +25% Economy book production - -50% Build Time - +30% Flat Rate Building Production (Farms/Towers/Banks/Stables) - +50% Building Credits gained in Combat - Immune to all Income Penalties - Access to Ghost Workers Starts with +600 soldiers and +600 specialist credits and +200 building credits - +25% Economy book production - -30% Military Casualties in Combat - Immune to The Plague - Can Cast Support Spells on Kingdom Members - Access to Greater Protection, Fanaticism, Illuminate Shadows, Scientific Insight and Wrathful Smite - Starts with +600 soldiers, +600 specialist credits and +200 wizards - +25% Arcane book production - +100% Wizard Production - -75% Thieves lost on failed Ops - No Wizards lost on failed spell casts - Access to Blizzard, Fool’s Gold, Gluttony, Nightmare and Revelation - Starts with +400 wizards and +400 thieves
Mystic Rogue Sage
- +25% Arcane book production - +150% Guilds Effectiveness - +1 Mana Recovery per Tick - Access to Expose Thieves, Mage’s Fury, Meteor Showers and Revelation - Starts with +800 wizards - +25% Arcane book production - +100% Thieves’ Dens Effectiveness - +1 Stealth Recovery per Tick - Access to all thievery operations, including 4 unique to Rogues: Assassinate Wizards, Greater Arson, Propaganda and Steal War Horses - Access to Expose Thieves, Invisibility and Revelation - Starts with +800 thieves - +25% Economy book production - +25% Science Book Production - -50% Book Losses on Learn Attacks - +25% Land Effect from Laboratories - Access to Amnesia - Starts with 5000 science books in each category
Tactician War Hero Warrior
- +25% Warfare book production - -15% Attack Time - +50% Ambush Protection - Accurate Espionage - Access to Clear Sight, Sacred Mist - Starts with +800 soldiers and +800 specialist credits - +25% Warfare book production - +100% Honor Bonuses - +1 Strength to Offensive Specialists - Immune to Dragons - Access to Paladin’s Inspiration and War Spoils - Starts with 800 elites - +25% Warfare book production - +10% Offensive Military Efficiency - +15% Enemy Military Casualties in Combat - -75% Mercenary Costs - Starts with +800 soldiers and +800 specialist credits

Rituals

Kingdom Rituals  
Ritual Description
Affluent - +20% Income, +25% Draft Speed
Barrier - +10% Defensive Military Efficiency, -15% Enemy Spell/Op Damage, +15% Defensive WPA/TPA
Expedient - -20% Military Training Time, -25% Training Costs (includes Thieves), -20% Construction Times, -25% Construction Costs
Expropriation - +10% Combat Gains, +20% Honor Gains on Attacks, +20% Credits gained in combat
Godspeed - -10% Attack Time, -15% Military Casualties
Havoc - +30% Offensive WPA/TPA, +15% Spell/Op Damage
Onslaught - +10% Offensive Military Efficiency, +15% Offensive Enemy Casualties

Dragons

Dragon Type      
Emerald Sapphire* Gold Ruby
+20% Military losses in combat & -15% Attack gains -25% Thievery & Magic Effectiveness -25% from Building Efficiency -10% from Military Efficiency
All dragons result in 10% lower income and food, as well as the loss of 20% of new draftees.      
Ages  
Ages 1998 - 1999 : The first generation of Utopia (1)  • The Second Age of Utopia (2)  • The Third Age of Utopia (3)  • The Fourth Age of Utopia (4)  • The Fifth Age of Utopia (5)  • The Sixth Age of Utopia (6)  • 2000 - 2001 : The Seventh Age of Utopia (7)  • The Age of Chaos (8)  • The Renaissance Age (9)  • The Age of Conflict (10)  • The Age of Nobility (11)  • The Era of Magic (12)  • The Era of Mystery (13)  • The Era of Strife (14)  • 2002 - 2003 : The Age of Valour (15)  • The Age of Discovery (16)  • The Age of the People (17)  • The Age of Heroes (18)  • An Era of Hope (19)  • An Age of Dreams (20)  • An Age of Wonders (21)  • An Age of Conquerors (22)  • The Revolution (23)  • 2004 - 2005 : An Age of Glory (24)  • An Age of Tranquility (25)  • An Age of Turmoil (26)  • An Age of Courage (27)  • An Age of Intrigue (28)  • An Age of War (29)  • An Age of Unity (30)  • 2006 - 2007 : An Age of Reason (31)  • An Age of Kings (32)  • An Age of Prosperity (33)  • The Age of the Dragon (34)  • An Age of Triumph (35)  • An Age of Bravery (36)  • The Age of Darkness (37)  • 2008 - 2009 : The Age of Angels (38)  • The Age of the Scholar (39)  • The Awakening (40)  • The Age of Renewal (41)  • The Age of Hope (42)  • The Age of Rebirth (43)  • The Age of Change (44)  • The Age of Light (45)  • 2010 - 2011 : The Age of Distinction (46)  • The Age of Justice (47)  • The Age of Peril (48)  • The Age of Conspiracy (49)  • The Age of Resurrection (50)  • The Age of Domination (51)  • An Era of Supremacy (52)  • 2012 - 2013 : The Age of Havoc (53)  • A Call to Arms (54)  • Veil of Shadows (55)  • Strength in Union (56)  • Relentless Onslaught (57)  • Art of War (58)  • An Honorable Proposition (59)  • A Battle Joined (60)  • 2014 - 2015 : Age of Destruction (61)  • Books of War (62)  • Iron Walls, Iron Heart (63)  • The Spoils of War (64)  • The Isles of Legion (65)  • Thunder and Bedlam (66)  • 2016 - 2017 : The Age of Perception (67)  • The Age of Heresy (68)  • The Age of Scholars and Scoundrels (69)  • The Age of Daunting Judgement (70)  • The Metamorphosis (71)  • The Era of Venerated Bastions (72)  • The Age of Tricksters and Mischief (73)  • The Age of Affinity (74)  • 2017 - 2018 : The Age of Empowering Enchantments (75)  • The Age of the Empyrean Advent (76)  • The Age of Accession and Abrogation (77)  • The Age of Insight (78)  • The Age of Vanguards Acquiescence (79)  • 2019 - 2020 : The Age of Reconnaissance (80)  • The Emergence (81)  • The Grimoires of Glory (82)  • Age of Adjudication (83)  • Bethink the Fray (84)  • Intuition (85)