utopiaguide

Age 73

   
Age 73  
Name: The Age of Tricksters and Mischief
Number: 73
Official Information  
Server: World of Legends
Status: Current
Owner: Arcadia Games
Dates  
Start: 11 Aug 2017
End:  
Duration (in days):  
   

The Age of Tricksters and Mischief (Age 73) - current Age on World of Legends server.

Mechanics Changes

Races

Avians Bocans Dark Elves
- -25% Attack travel time - +40% Birth Rate - Can Train Elites with Credits - Ignores Watchtowers - +1 Stealth per tick - +50% Effects from Honor - +1 Offensive Specialist strength - +25% Spell Success (WPA) - +30% Combat Instant Spell Damage - 35% Runes Refunded on Successful Spells
Fanaticism, Greater Protection, Blood Lust Invisibility Nightmare, Mage’s Fury
- -5% Combat Gains - -2000 Starting Credits - -20% Training Credits - Cannot Use War Horses - -15% Sabotage Damage - -1 Defensive Spec Strength
Elite: 9/4, 775gc, 10.5 NW Elite: 4/6, 450gc, 7 NW 4/7, 750gc, 10 NW
Dryads Dwarves Faeries
- All land produces food - Mercenaries & Prisoners 7/0 - War Horses 3/0 - +20% Building Efficiency - Free Building Construction and Can Use Credits to Raze Buildings - -50% Building Construction Time - All Spells (Except Paladin Only & Paradise)
Aggression, Quick Feet Mystic Aura All Spells (Excluding Paradise & Paladin Spells)
- +25% Attack Travel Time - -15% Enemy Military Casualties - Can’t use Accelerated Construction - +100% Food consumption - -15% Income
Elite: 12/2, 950gc, 11 NW Elite: 7/4, 900gc, 10 NW Elite: 2/8, 900gc, 10.5 NW
Humans Orcs Undeads
- +30% Income - -25% Wages - Immune to Income Penalties - +25% Increase Sci Spawn - +30% Battle Gains - Free draft - +20% Enemy casualties when attacking - -50% Offensive losses on attacks you make - Spreads and is Immune to The Plague - No Food Required - Successful land attacks convert Offensive Specialists into Elites - Defensive losses automatically convert to soldiers(Permanent Animate Dead) - +2 Offensive Specialist strength - +1 Mana per tick
Greater Protection Reflect Magic, Blood Lust Town Watch, Nightmare
- -15% Spell Success (WPA) - +30% Rune Costs - +10% Military Casualties - -15% Thievery Effectiveness (TPA) - Basic Thievery (Intel Operations Only) - No Elite Training - -15% Science Effectiveness
Elite: 8/3, 900gc, 10 NW Elite: 10/1, 900gc, 9.5 NW Elite: 11/2, 10.5 NW

Personalities

Cleric Heretic Mystic
- -35% Your Military Casualties (on attack or defense) - Immune to The Plague - +15% Population Science Effectiveness - Spell Book: Animate Dead, Greater Protection - Starts with +800 soldiers and +800 specialist credits - +15% Spell and Operation Damage - +10% Magic Science Effectiveness - +10% Thievery Science Effectiveness - No wizards killed from failed spells - -50% thieves lost on failed ops - Spell Book: Nightmare, Blizzard and Revelation - Starts with +150 wizards and +300 thieves - All Guilds are 100% more effective - +75% Magic Science Effectiveness - +20% Spell Damage - Spell Book: Meteor Showers, Chastity, Revelation and Paradise - Starts with +800 Wizards
Paladin Rogue Sage
- Can Cast Fading Self Spells on Kingdom Members (success will be based on WPA) - Troops attacks dragon with 25% more strength - Spell Book: Fool’s Gold, Paladin’s Inspiration, Scientific Insights, Illuminate Shadows, Wrathful Smite, Divine Shield, Magic Ward, Barrier of Integrity - Starts with +400 soldiers, +400 specialist credits and +400 wizards - +1 Stealth recovery per tick - Access to all thievery operations - Thieves Dens are 50% more effective - +50% Thievery Science Effectiveness - Spell Book: Gluttony, Paradise and Revelation - Starts with +800 thieves - Protect 30% of scientists on abduct attack - Scientists are 30% more effective - Spell Book: Amnesia - Starts with 50% extra scientists
Tactician Warrior War Hero
- -15% Attack Time - Accurate Espionage - Spell Book: Clear Sight - Starts with +800 soldiers and +800 specialist credits - +10% Offensive Military Efficiency - +15% Military Science Effectiveness - Full Conquest Access (Regardless of NW range) - Spell Book: Fanaticism - Starts with +800 soldiers and +800 specialist credits - Converts some Specialists into Elites on successful Traditional March attacks - Immune to Dragon - Income penalty effects - +5% Battle Gains - +100% Honor Bonuses - Spell Book: War Spoils, Pitfalls - Starts with 800 elites

Stances

Stances    
Normal Aggressive Prosperous
- No Effects - +10% Combat Gains - -15% Lower Attack Time - +30% Military Wages - +10% Military losses - -40% Military training time and cost - +40% draft speed - -50% Construction time and cost - +200% Birth Rate - 72 hours maximum duration (with 96 hour cooldown) - -20% gains hitting out - -20% gains on magic and thievery ops out - +500% Explore costs - No Paradise spell available

Relations

Inter-Kingdoms’ Relations        
Ceasefire Normal Unfriendly Hostile War
- Prohibits any Attacks - Prohibits any Spells - Prohibits any Thievery Operations - Annul Hostile Meter End Of War Ceasefire + - Min 12 U-Days - Max 72 U-Days - +500% birth rate - 30% reduction in training costs of all troops. - Draft cost reduced 50% - Combined with War Relations - Separate annul the Relations (War and CF) - All land currently out with armies at war end returns home immediately. - Instant population growth of 20% of your max pop if you are under 50% of your max pop - No Effects To opposite Kingdom : - Unlocks (Unfriendly/Hostile/War) spells - Unlocks (Unfriendly/Hostile/War) thievery operations - +10% Combat Gains - Increases the Networth Range of the Conquest Attack - Mana costs for offensive spells reduced to 2% - Stealth costs for offensive ops reduced to 2% Immediate Effects - Annul Hostile Meter with everyone — Benefits - -10% Attack Time - Enhanced Massacre Destroys Buildings - +10% Combat Gains - Mana costs for offensive spells reduced to 2% - Stealth costs for offensive ops reduced to 2% — Penalties - +500% Exploration Costs - No Paradise spell available - Science limited to “Active” After 12 Hours (12 Utopian Days) Benefits - -25% Attack Time After 24 Hours (1 Utopian Month) Benefits - -25% Military Losses - -25% Military Training Time - No Distance Penalties for Attacks - -75% Gains and Effectiveness for operations to and from other Kingdoms (this fades in from war start)

Dragon’s Table

Dragon Type      
Emerald Sapphire* Gold Ruby
+20% Military losses in combat & -15% Attack gains -25% Thievery & Magic Effectiveness -25% from Building Efficiency -10% from Military Efficiency
All dragons result in 10% lower income and the loss of 20% of new draftees.      
Ages  
Ages 1998 - 1999 : The first generation of Utopia (1)  • The Second Age of Utopia (2)  • The Third Age of Utopia (3)  • The Fourth Age of Utopia (4)  • The Fifth Age of Utopia (5)  • The Sixth Age of Utopia (6)  • 2000 - 2001 : The Seventh Age of Utopia (7)  • The Age of Chaos (8)  • The Renaissance Age (9)  • The Age of Conflict (10)  • The Age of Nobility (11)  • The Era of Magic (12)  • The Era of Mystery (13)  • The Era of Strife (14)  • 2002 - 2003 : The Age of Valour (15)  • The Age of Discovery (16)  • The Age of the People (17)  • The Age of Heroes (18)  • An Era of Hope (19)  • An Age of Dreams (20)  • An Age of Wonders (21)  • An Age of Conquerors (22)  • The Revolution (23)  • 2004 - 2005 : An Age of Glory (24)  • An Age of Tranquility (25)  • An Age of Turmoil (26)  • An Age of Courage (27)  • An Age of Intrigue (28)  • An Age of War (29)  • An Age of Unity (30)  • 2006 - 2007 : An Age of Reason (31)  • An Age of Kings (32)  • An Age of Prosperity (33)  • The Age of the Dragon (34)  • An Age of Triumph (35)  • An Age of Bravery (36)  • The Age of Darkness (37)  • 2008 - 2009 : The Age of Angels (38)  • The Age of the Scholar (39)  • The Awakening (40)  • The Age of Renewal (41)  • The Age of Hope (42)  • The Age of Rebirth (43)  • The Age of Change (44)  • The Age of Light (45)  • 2010 - 2011 : The Age of Distinction (46)  • The Age of Justice (47)  • The Age of Peril (48)  • The Age of Conspiracy (49)  • The Age of Resurrection (50)  • The Age of Domination (51)  • An Era of Supremacy (52)  • 2012 - 2013 : The Age of Havoc (53)  • A Call to Arms (54)  • Veil of Shadows (55)  • Strength in Union (56)  • Relentless Onslaught (57)  • Art of War (58)  • An Honorable Proposition (59)  • A Battle Joined (60)  • 2014 - 2015 : Age of Destruction (61)  • Books of War (62)  • Iron Walls, Iron Heart (63)  • The Spoils of War (64)  • The Isles of Legion (65)  • Thunder and Bedlam (66)  • 2016 - 2017 : The Age of Perception (67)  • The Age of Heresy (68)  • The Age of Scholars and Scoundrels (69)  • The Age of Daunting Judgement (70)  • The Metamorphosis (71)  • The Era of Venerated Bastions (72)  • The Age of Tricksters and Mischief (73)  •