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Genesis Races

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Comparison Table (for Age 168)

Dark Elf Dwarf Faery Halfling
- -50% Spell Cost(not ritual) - +15% Off/Def WPA - +15% Instant Spell damage - +2 Mana per tick - +25% Building Efficiency - Free Build - -50% Build Speed - +75% Self-Spell Duration - +25% Off/Def WPA - Casts Spells on KD Mates - Runes Do Not Decay - +25% Off/Def (TPA) - +15% Thievery Damage - +10% Maximum Population - +2 Stealth Per Tick
Mages Fury, Blizzard, Chastity Vermin, Amnesia, Mystic Aura Amnesia, Fanaticism, Animate Dead,Invisibility, Blizzard, Mages Fury, Chastity, Ghost Workers, Gluttony, Greater Protection, Heros Inspiration, Bloodlust, Mystic Aura, Magic Ward, Quick Feet, Town Watch Magic Ward, Invisibility, Town Watch
- +20% Military Wages - +150% Food Consumption - No Access to Accelerated Build - -10% WPA(Off and Def) - -5% Income - -20% Birth Rate
- Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 5/5, 0gc, 8.25nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 4/6, 0gc, 8.75nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 2/8, 0gc, 7.5nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 4/5, 0gc, 7.25nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw
Human Orc Gnome Undead
- 50% Refund on Failed Spells - +1 Off to War Horses - Immune to Income Penalties - +25% Combat Gains - +15% Off/Def Combat Kills - -50% Draft Costs - +25% Thief Den Effectiveness - +30% Birth Rate - +2 Soldier Off/Def Value - +30% Build and Spec Creds - Train Thieves with Spec Creds - +15% Training Ground Effectiveness - -50% Casualties Attacking and Defending - Spreads and Immune to Plague - Converts Specs to Elites
Revelation, Quick Feet, Tree of Gold Heros Inspiration, Reflect Magic, Mist, Bloodlust Invisibility, Aggression, Greater Protection, Bloodlust Ghost Workers, Nightmares, Animate Dead
- +25% Train Time - -20% WPA/TPA - Cannot use Dungeons - -5% OME - +10% Combat Land Losses - -10% Science Effectiveness - Cannot Use Hospitals
- Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 7/3, 0gc, 8.0nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 2/0, 0.8nw - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 9/1, 0gc, 7.5nw - Mercenary - 2/0, 0nw - War Horse - 1/0, 0.8nw - Soldier - 3/3, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 5/4, 0gc, 8.75nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw - Soldier - 1/1. 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 8/2, 0gc, 8.75nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw