Genesis Races
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Comparison Table (for Age 168)
| Dark Elf | Dwarf | Faery | Halfling |
|---|---|---|---|
| - -50% Spell Cost(not ritual) - +15% Off/Def WPA - +15% Instant Spell damage - +2 Mana per tick | - +25% Building Efficiency - Free Build - -50% Build Speed | - +75% Self-Spell Duration - +25% Off/Def WPA - Casts Spells on KD Mates - Runes Do Not Decay | - +25% Off/Def (TPA) - +15% Thievery Damage - +10% Maximum Population - +2 Stealth Per Tick |
| Mages Fury, Blizzard, Chastity | Vermin, Amnesia, Mystic Aura | Amnesia, Fanaticism, Animate Dead,Invisibility, Blizzard, Mages Fury, Chastity, Ghost Workers, Gluttony, Greater Protection, Heros Inspiration, Bloodlust, Mystic Aura, Magic Ward, Quick Feet, Town Watch | Magic Ward, Invisibility, Town Watch |
| - +20% Military Wages | - +150% Food Consumption - No Access to Accelerated Build - -10% WPA(Off and Def) | - -5% Income | - -20% Birth Rate |
| - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 5/5, 0gc, 8.25nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw | - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 4/6, 0gc, 8.75nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw | - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 2/8, 0gc, 7.5nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw | - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 4/5, 0gc, 7.25nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw |
| Human | Orc | Gnome | Undead |
|---|---|---|---|
| - 50% Refund on Failed Spells - +1 Off to War Horses - Immune to Income Penalties | - +25% Combat Gains - +15% Off/Def Combat Kills - -50% Draft Costs | - +25% Thief Den Effectiveness - +30% Birth Rate - +2 Soldier Off/Def Value - +30% Build and Spec Creds - Train Thieves with Spec Creds | - +15% Training Ground Effectiveness - -50% Casualties Attacking and Defending - Spreads and Immune to Plague - Converts Specs to Elites |
| Revelation, Quick Feet, Tree of Gold | Heros Inspiration, Reflect Magic, Mist, Bloodlust | Invisibility, Aggression, Greater Protection, Bloodlust | Ghost Workers, Nightmares, Animate Dead |
| - +25% Train Time | - -20% WPA/TPA - Cannot use Dungeons | - -5% OME | - +10% Combat Land Losses - -10% Science Effectiveness - Cannot Use Hospitals |
| - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 7/3, 0gc, 8.0nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 2/0, 0.8nw | - Soldier - 1/1, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 9/1, 0gc, 7.5nw - Mercenary - 2/0, 0nw - War Horse - 1/0, 0.8nw | - Soldier - 3/3, 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 5/4, 0gc, 8.75nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw | - Soldier - 1/1. 1.0nw - Offensive Specialist - 5/0, 4.0nw - Defensive Specialist - 0/5, 5.0nw - Elite Unit - 8/2, 0gc, 8.75nw - Prisoner/Mercenary - 2/0, 0.6nw/0nw - War Horse - 1/0, 0.8nw |