Age 105 — Devout Fervor
- WoL Age 105 Start: Monday, February 19, @18:00 GMT+00:00
- WoL Age 105 End: TBD
- Duration: TBD
- Forum Source: Age 105 Final Changes
General Mechanics
- Soldiers are now 3/0, 0.75nw*
- Provinces now start with 3200 Soldiers, 3200 Specialist Credits and 800 Defensive Specialists
- Massacre Wizard kills reduced (reverted from 6% to 5% base kills)
- Learn Book damage in War increased from 24% to 30% (from ~12% to ~15% Science Efficiency damage). Book recovery time increased from 24 ticks to 48 ticks
- Stances have been reintroduced:
- Minimum duration 24 ticks, maximum duration 48 ticks. A Kingdom will automatically revert to Normal after 48 ticks
- You may not change your Stance if you have changed it within the last 24 ticks. You cannot change Stance from Normal for 24 ticks after a Stance expiring or early leaving the Stance
- Stances may not be changed during Protection
-
Stance effects are negated during War
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Normal:
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No effects, default
-
Aggressive:
-
+10% Battle (Resource) Gains
- +30% Credits gained in Combat
- +10% Self Offensive Military Casualties
-
+20% Military Wages
-
Peaceful:
-
+15% Income
- +20% Food & Rune Production
- +20% Birth Rate
- -10% Military Efficiency
- -20% Offensive WPA/TPA
Buildings
- Homes - Peasant generation reduced from 0.5 to 0.3 (30% chance to generate a Peasant, this generation works like Guilds generation and is not affected by Production bonuses)
- Thieves Dens - losses bonus reduced from 4% to 3.6% (90% max)
- Training Grounds - no longer increase Military Casualties on offense; now also decrease Training Time by 1% (25% max)
Spells
- Aggression - now only increases Soldier Off value by 2
- Crystal Eye - reintroduced, effect as Snatch News, difficulty and cost similar to Crystal Ball
- Ghost Workers - effect increased from -20% to -25%
- Currently retired (unavailable) spells: Animate Dead, Mind Focus, Mystics Aura, Revelation, Scientific Insights, Sloth
Operations
- Spy on Defense - new operation: reveals Defense Points home, difficulty and cost equal to to Spy on Throne
Dragons
- Food cost increased from 15% to 20% of Gold cost
Rituals
- Barrier: -20% Damage from Enemy Instant Magic & Thievery Operations, -10% Battle (Resource) Losses
- Expedient: +20% Draft Rate, +10% Building Efficiency
- Haste: -10% Attack Time, -25% Training Time, -25% Construction Time
- Havoc : +20% Offensive WPA, +20% Offensive TPA, +10% Spell Damage, +10% Sabotage Damage
- Onslaught: +10% Offensive Military Efficiency, +15% Enemy Military Casualties on Attacks
- Stalwart: +5% Defensive Military Efficiency, -20% Military Casualties
Misc
- Council page will now provide more information on Overpopulation