War Score will now incur a stacking 2% penalty for each missing province below maximum (calculated for each individual War, this carries over to EoA adjustment, full points only awarded full kingdoms).
War Win Land reward will be a minimum of 2500 Acres.
War Win will now also reward an additional Scientist.
Mutual Peace and Withdrawal now also award Specialist Credits equal to 3 times median Province size (as Victory).
Mutual Peace now also awards Science Books equal to 24 ticks of production (as Withdrawal).
Mutual Peace now also awards bonus Pool (as Victory/Withdrawal).
Maximum Gains GBP/MAP in War reduced from 30% to 20%.
Maximum GBP/MAP generated on failed Attacks reduced. Amount of GBP/MAP generated at low relative Off/Def ratios adjusted to prevent situations where the casualties efficiency would be higher than intended.
Attack random factor removed. Attacks will now always succeed when Mod Offense sent is equal to at least Mod Defense +1.
Learn base unallocated gains reduced from 30% to 20%.
Learn 10% of own Science Books gains limit removed.
RKNW penalty to Offensive Military Casualties removed.
Explore Pool growth reduced from 3 to 2. Pool decay removed. Pool is now soft capped at 2000 Acres.
Construction cost reduced from 0.0645*(land+11600) to 0.05*(land+10000).
Raze cost reduced from 350+(0.0625*land) to 300+(0.05*land).
Successful Support Spells will now also remove 2 Mana from the target of the Spell.
Wizards page will now have a 'Block Support Spells' button that can be toggled on/off.
Activity bonus requirements reduced to 6/9/12 Ticks (50%/100%/200% Income).
Kingdom autofill increased to 24.
A warning banner will be displayed on Sorcery/Thievery/War Room pages when own Kingdom is selected.