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Honor

Honor is a measure of a player’s playstyle. Honor is earned by doing “noble” deeds such as competing against players your own size and working with your kingdom.

Achieving Honor Points is a process - you gain honor by taking risks and capturing it. As you begin your fledgling province in Utopia, you will gain some honor just for surviving in the harsh world around you. After this initial period, Honor can be gained through successful attacks, spells, and thievery operations. It is important to understand, however, that notoriety only comes by taking risks - and succeeding. You will not gain honor for taking advantage of smaller, weaker enemies, or by being a pest towards substantially larger opponents.

As Honor can be gained, it can also be lost. Because Honor is captured and not created, if you are defeated by a worthy adversary, not only will he or she gain Honor, but you will lose it. Anonymity does not destroy honor during war and the attacker will not gain honor at any time when uses anonymity.

Titles of Nobility

Honor Ranks     Effects                                      
         Rank          Lower Range Upper Limit Population Offensive Military Efficiency Income Food Runes Mod WPA Mod TPA Votes                        
  Peasant         Knight Lord Baron Viscount Count Marquis Duke Prince / / / / / / / / Lady Noble Lady Baroness Viscountess Countess Marchioness Duchess Princess   0 751 1501 2251 3001 3751 4501 5251 6001 750 1500 2250 3000 3750 4500 5250 6000 ∞ 1 1.01 1.02 1.03 1.04 1.06 1.08 1.1 1.12 1 1.01 1.02 1.03 1.04 1.06 1.08 1.1 1.12 1 1.02 1.04 1.06 1.08 1.12 1.16 1.2 1.24 1 1.02 1.04 1.06 1.08 1.12 1.16 1.2 1.24 1 1.02 1.04 1.06 1.08 1.12 1.16 1.2 1.24 1 1.03 1.06 1.09 1.12 1.18 1.24 1.3 1.36 1 1.03 1.06 1.09 1.12 1.18 1.24 1.3 1.36 1 2 3 4 5 7 9 10 10

Honor when province is created

If a Province is created when the age begins, the Honor value is initialized to 0. Additionally, over a period of 3 days, Honor is raised 20 points per Tick, resulting in a total of 1440 Honor points added.

Honor Effects

Effects of Honor = Above Effect from table * Race Modifier * Personality Modifier

Bonuses from Knight/Lady to Viscount/Viscountess

Bonuses are initially awarded upon receiving the title Knight or Lady. For titles after Knight or Lady the following bonuses are added upon any previously awarded bonuses until Count/Countess at which point the bonuses change:

1% Increase in your maximum population
1% Increase in your offensive military efficiency
2% Increase in your income
2% Increase in your food production
2% Increase in your rune production
3% Increase in your magic effectiveness
3% Increase in your thievery effectiveness
One additional vote for your Kingdom's Monarchy 
 *Note: these bonuses are modified by Race and Personality modifiers.

Bonuses from Count/Countess

Upon receiving the title Count or Countess the following bonuses are added to any previously awarded bonuses until Prince, the highest title available:

2% Increase in your maximum population
2% Increase in your offensive military efficiency
4% Increase in your income
4% Increase in food production
4% Increase in rune production
6% Increase in your magic effectiveness
6% Increase in your thievery effectiveness
One additional vote for your Kingdom's Monarchy
 *Note: these bonuses are modified by Race and Personality modifiers.

Honor & Vacation Mode

If you enter vacation mode within the first days of the game you will not gain honor while in vacation mode. In addition, once you exit vacation mode your honor will not receive hourly increases unless it is still within the first days of the age. This can leave your province far below the normal for honor points.

The Utopia Guide  
Introduction Getting Started with Utopia  • Creating a province  • Race & Personality
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