Personality
Utopia has 10 Personalities. Choose carefully alongside your Race — many kingdoms coordinate picks as a team.
Last updated: Age 114 — The Age of Convergence
Artisan
Ruler Title: ...the Craftsman / Craftswoman (suffix)
Bonuses:
- +30% Building Capacity (Homes, Stables, Dungeons)
- +30% Building Production (Banks, Farms, Stables, Towers)
- +100% Successful Espionage Ops
- +15% Economy Science Efficiency
Spell Book:
- Ghost Workers
- Greater Protection
Starting Bonuses:
- +600 Soldiers
- +600 Specialist Credits
- +200 Building Credits
Unique — Construction Delays (Passive) For 6 ticks after a successful attack, the target's building efficiency is reduced by 10% (does not stack with multiple attacks).
General
Ruler Title: The Great (prefix)
Bonuses:
- +1 General
- +20% Specialist Credits Gains
- -25% Training Cost
- Train Elites with Specialist Credits (In War)
- +15% Bookkeeping Science Efficiency
Spell Book:
- Wrath
Starting Bonuses:
- +800 Soldiers
- +800 Specialist Credits
Unique — General's Authority (Passive) Attacks inflict +15% enemy military casualties when two or more generals are sent.
Heretic
Ruler Title: ...the Skeptic (suffix)
Bonuses:
- -40% Thief Cost
- +25% TPA
- +20% Sabotage Damage
- +50% Guilds Effectiveness
- +15% Arcane Science Efficiency
Spell Book:
- Nightmares
- Fools Gold
- Invisibility
- Vermin
Thief Op Access:
- Steal War Horses
Starting Bonuses:
- +400 Wizards
- +400 Thieves
Unique — Chaotic Affliction (Active, Duration) For 2 ticks when activated, all offensive spells and sabotage operations gain a random damage bonus between +10% and +30%. Cooldown: 23 ticks
Mystic
Ruler Title: ...the Sorcerer / Sorceress (suffix)
Bonuses:
- +125% Guilds Effectiveness
- +1 Mana Recovery per Tick
- +15% Channeling Science Efficiency
Spell Book:
- Pitfalls
- Meteor Showers
- Chastity
- Vermin
Starting Bonuses:
- +800 Wizards
Unique — Focused Channeling (Passive) While above 40% mana, all spells gain +20% Wizard Effectiveness (WPA).
Necromancer
Ruler Title: ...the Reanimator (suffix)
Bonuses:
- +30% WPA
- +25% Military Losses converted into Soldiers (your fallen rise again)
- Reclaims 30% of enemy military losses as Soldiers on successful attacks
- +15% Channeling Science Efficiency
Spell Book:
- Animate Dead
- Mystic Aura
- Vermin
- Pitfalls
- Mind Focus
Starting Bonuses:
- +400 Wizards
- +400 Specialist Credits
- +400 Soldiers
Unique — Black Magic (Passive) Successful offensive instant spells also kill 1% of the target's peasant population.
Paladin
Ruler Title: ...the Chivalrous (suffix)
Bonuses:
- +5% Population
- +50% Stables Capacity and Production
- Successful attacks inflict +15% enemy military casualties (but also +10% own offensive casualties)
- +15% Valor Science Efficiency
- Plague Immunity
Starting Bonuses:
- +800 Soldiers
- +800 Specialist Credits
Unique — Divine Blessing (Passive) All daily bonuses granted on the 1st of each month are doubled.
Rogue
Ruler Title: ...the Rogue (suffix)
Bonuses:
- +100% Thieves' Dens Effectiveness
- +15% TPA
- +1 Stealth Recovery per Tick
- Access to All Thievery Operations
- +15% Crime Science Efficiency
Starting Bonuses:
- +800 Thieves
Unique — Shadow Persistence (Passive) Rogue provinces may perform thievery operations even while overpopulated.
Tactician
Ruler Title: The Conniving (prefix)
Bonuses:
- -15% Attack Time
- +40% Specialist Credits Gains
- No Thieves lost on intel operations
- +15% Siege Science Efficiency
- Enhanced Conquest (access regardless of Net Worth)
Spell Book:
- Clear Sight
Starting Bonuses:
- +800 Soldiers
- +800 Specialist Credits
Unique — Dragon's Wrath (Passive) When successfully attacking with a dragon, 3% of your raw offense from units also deals damage to the dragon.
War Hero
Ruler Title: ...the Hero (suffix)
Bonuses:
- -30% Honor Losses
- Converts Specialists into Elites on Traditional Marches
- +2 Offensive Specialist Strength (affects NW)
- +50% Honor Effects
Starting Bonuses:
- +800 Soldiers
- +800 Specialist Credits
Unique — Honor & Glory (Passive) All successful attacks generate +2.5% additional Honor Gains.
Warrior
Ruler Title: The Brave (prefix)
Bonuses:
- +10% Offensive Military Efficiency
- +4 Mercenary & Prisoner Strength
- -50% Mercenary Cost
- +15% Tactics Science Efficiency
Spell Book:
- Bloodlust
Starting Bonuses:
- +800 Soldiers
- +800 Specialist Credits
Unique — Battle Cry (Passive) Upon a successful attack, the attack destroys 1% of the target's total population.